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Headphone Linking in Early Access for Ace Ultra

Headphone Linking in Early Access for Ace Ultra

This post is to walk through a super cool new feature coming to Ace Ultra in Early Access when it ships on September 29th: headphone linking.Headphone linking lets you play Sonos audio on your Ace Ultra: start playback right from the Sonos App, or if something's already playing on a speaker, pull it over to your headphones with a press and hold. No need to find and restart it yourself.  RequirementsAce Ultra setup in the Sonos App and connected to an iOS or Android device At least one supported product: Amp* Arc Arc SL Arc Ultra Beam (Gen 1) Beam (Gen 2) Beam Ultra Era 100* Era 100 SL* Era 100 Pro* Era 300* Five* Play* Ray Roam Roam SL Roam 2 Move Move 2* * Not being used as a rear surround for a home theater setup SetupOnce you’ve set up your Ace Ultra, go to Settings and select Headphones, tap Link to your System, and follow the prompts. Super simple, and it will also set up TV Audio Swap if a compatible Home Theater product is detected. Swapping AudioThis is the cool part. In the Sonos App, go to the room playing music and use the output selector to pull audio to your Ace Ultra. Don’t have anything playing on a speaker and just want to play to your headphones? Simple: go to the System tab in the Sonos App, select your Ace Ultra, then find and play content the way you normally do.You can also perform the swap without opening the Sonos App: once music is playing on one of your Sonos products, simply press and hold the Content Key on the right earcup until you hear the swap tone, then let go, and it will pull the audio from the nearest compatible product onto your Ace Ultra. That same press and hold will also send the audio back to whichever product is closest when you’re ready - and it doesn’t need to be the same product that you pulled the audio from in the first place. Note that you’ll need to be pretty close - within about an arm’s length - to the speaker for it to push the audio back. This was an intentional design to avoid unintentional out-loud playback that might startle someone, wake a napping baby, etc. Content OptionsHeadphone linking works with Music Service content that’s initiated in the Sonos App or Sonos Voice Control, line-in, and your local Music Library (and TV Audio Swap adds Home Theater content, too). If you’re playing something to a speaker using Bluetooth, Airplay or a Music Service’s direct control option, you won’t be able to utilize headphone linking to pull the music to Ace Ultra. Keep in MindThe hardware and software required to make this work — what we're calling Headphone Engine 2 — is all new and exclusive to Ace Ultra. Headphone linking happens over Wi-Fi, so this won’t work on-the-go, and weak Wi-Fi coverage in parts of your home can interfere with playback. Setup uses a BLE connection to the headphones, which only supports one connection. You won’t be able to actively listen on more than one Ace Ultra at a time (though you can link multiple sets of headphones to a system). Headphone link sessions use a high-quality compressed stereo audio stream. This means that lossless or Spatial Audio quality is not supported via headphone linking right now. Headphone linking will work with content started via Sonos Voice Control, but not via Alexa or Google Assistant. Today, MCP cannot see or initiate playback to Ace Ultra. Audio plays in one place at a time; linking moves it, it doesn’t duplicate or group it. If you link from a speaker that’s playing in a group, the group will disband and stop playing. iOS Live Activity won’t show anything during a link session.Cameron MacLeod, who leads audio systems for our Wearables/Headphones team, explained the thinking behind some of these tradeoffs:"This is just the beginning for headphone linking. Our priority for this Early Access release was nailing the fundamentals: clean, reliable, high-quality audio streaming with Ace Ultra as part of the system. We built a dedicated WiFi connection for this exact purpose and put it through extensive listening evaluations to make sure it meets the standard people expect from Sonos. I'm proud of what we've achieved on the sound experience so far, and excited for where we take it next." My TakeI’m fortunate that my job here means that I get to test out new products and features before they’re broadly available, and headphone swapping with Ace Ultra was no exception. Jen McDevitt, one of the Principal Product Managers behind Ace Ultra, put it very well:"I think, more than ever, we all live in lively, busy homes, full of other people with other schedules and preferences. Headphone linking lets us all keep the music going without disturbing someone else who maybe needs quiet focus time or just is tired of my favorite jams."My favorite use-case so far is being able to listen to records on my turntable, which is connected via Line-In on a Five, wirelessly through headphones (that sound really, really good, by the way). I personally really enjoy melancholy (see also: sad) music in the mornings while I drink my coffee and start my day, but I’ve learned that sometimes it bums my wife out. Headphone linking is kinda perfect in that I can drink my coffee and listen to Elliott Smith or Nick Drake while she plays something more upbeat. Once she leaves for work, it’s just a button press-and-hold to push the turntable audio back to the speakers.My own turntable setup, with Ace Ultra and Five Once you get your hands on Ace Ultra I highly recommend spending some time with this feature. I think that you’ll find it pretty seamless, and it really connects your at-home headphone experience with the rest of your Sonos system in a way that’s quintessentially Sonos.  Remember, this is Early Access. We’re still working to harden the feature, fill gaps in the experience, and ensure that it works the way that it should and that you all want it to. Drop questions and feedback here and I’ll get it back to the team. Happy swapping!

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Ace Ultra

Ace of Spades: Hands-On with the New Sonos Ace Ultra ♠️

Hi everybody 🖖 Sonos Ace Ultra ships on September 29, and I've had a pair on my head for most of the summer: at my desk, on the couch, and on cross-country flights. We're pushing up the ante with our headphone lineup, and today we’re getting into all the technical details you’re wondering about.Everything here comes from my own hands-on time with the headphones over the past few weeks, and any mistakes in this post are strictly my own.Let’s get all the cards on the table ♠️TL;DRPrice and Availability: $449 / £399 / €449 / $599 CAD / $699 AUD. Pre-orders are open now, shipping globally on September 29, 2026. Colorways: matte Black, Soft White, Agave, and Sand. Acoustics and Microphones: Custom 40mm drivers with an improved magnet assembly and a 10-microphone array. Noise Control and EQ: Adaptive ANC, Adaptive EQ, Aware Mode, and Sidetone for phone calls. Repairability and Battery: User-replaceable 1060 mAh battery with official replacement kits available. 35 hours of real-world playback with ANC or Aware Mode enabled. Connectivity: USB-C, Bluetooth 6.0, TV Audio Swap, and headphone linking in Early Access.Ace UltraSonos Ace vs. Sonos Ace UltraLet me jump straight to the question I've seen the most since September 1st: "I already have Ace…what's actually different?"  Feature Sonos Ace Sonos Ace Ultra MSRP $349 (previously $399)  $449 Battery (ANC or Aware Mode on) Up to 30 hrs Up to 35 hrs Drivers Custom 40mm Custom 40mm with a redesigned motor and an additional outer ring magnet Microphones 8  10  Noise Control Active Noise Cancellation, Aware Mode Adaptive ANC (up to 2x more cancellation at frequencies up to 65 Hz) and Aware Mode with Voice Boost Equalization Bass, treble, loudness 3-band (adds mids), new 8-band, loudness, plus Adaptive EQ Reverse Cup Swivel -10° -50° Integrations TV Audio Swap TV Audio Swap + headphone linking (Early Access) Bluetooth Version Bluetooth 5.4 Bluetooth 6.0 Battery Repairability Non-replaceable Replaceable (battery kit sold separately) Weight 0.69 lbs (312 g) 0.71 lbs (322 g) Colors Black, Soft White Black, Soft White, Agave, Sand  Out of the BoxLet's say you buy Ace Ultra at the airport right before a long flight and don't have time to set it up in the Sonos app. Good news: Bluetooth audio and calls, wear detection, Adaptive ANC, and Aware Mode all work straight out of the box. Ace Ultra ships ready to pair; hold the Power/Bluetooth button until the light blinks blue and pick it from your phone's list.You unlock the rest when you add it in the Sonos app, like software updates, TV Audio Swap and headphone linking (compatible speakers required), the advanced and Adaptive EQ, Voice Boost, paired-device management, and the charging and power saving settings.Worth noting: you can add them in the Sonos app even while you’re away, but keep in mind that downloading updates might take longer if you’re on LTE. Design and FitAce Ultra comes in Black and Soft White, plus two new colors: Agave (a deep blue-ish color) and Sand, which matches the new Sand version of Sonos Play, if you like your gear to coordinate.Attention to detail was a critical part of the development process. I asked a member of our Industrial Design team, Sam Prentice, to tell me more about what that looked like from the inside:Comfort is the top priority in any wearable product, and it was a major focus for us with Ace Ultra. We developed new internal foams for both the ear cushions and headband that make the headphones even more comfortable for longer listening sessions. We’ve also refined the ergonomics of the on-product controls, making them slightly larger and more satisfying to use.Colour was another area we were really excited to explore. Alongside Soft White, we developed a softer, more wearable Black, as well as two completely new colours, Sand and Agave. We spent a long time getting these colours exactly right. Sand and Agave in particular give people an opportunity to be more expressive in how they style and wear their headphones, while still feeling sophisticated and easy to wear every day.- Sam Prentice, Lead Industrial DesignerOne improvement I especially appreciate is the ear cup rotation. Ace rotated 90° forward to lie flat in the case, but had almost no rotation in the other direction (about 10°). Ace Ultra rotates about 50° in reverse, which does two things: it accommodates wider heads and jewelry, and the cups can now lie flat against your chest when you wear them around your neck.And one more thing I really like: the new carrying case. It's lighter, the inner material is softer, the cable pouch still attaches magnetically, and the zipper is improved. Controls and BluetoothAce owners will know their way around Ace Ultra very quickly. The buttons are mostly unmoved; the power button has shifted back slightly, but it’s an easy adjustment to get used to. Here’s the breakdown:Content Key (right cup). Press to play/pause, slide up and down for volume, double-press to skip forwards, triple-press to skip backwards. After you've set up headphone linking, press and hold to swap audio with your Sonos speakers or soundbar. Similar to TV Audio Swap. Power/Bluetooth button (left cup). Double-press to cycle between your paired Bluetooth devices. If you have Multipoint on with a laptop and a phone connected, a quick double-tap swaps the active source without touching either device. Content Key (left cup). Used for switching between ANC, Aware Mode, and Off (if enabled in the app)Multipoint is what lets two devices stay connected to Ace Ultra at once, and it's still off by default, same as Ace. Turn it on in Settings → (Ace Ultra) → Bluetooth → Multipoint. You'll also find a new Paired Devices screen in the app where you can see everything that's been paired with your Ace Ultra (up to 11 devices), what's currently connected, reconnect to a previous device (if it's powered on and in range), forget devices, and set a preferred device that the headphones will try to connect to first when powered on. Set your laptop as preferred, for example, and Ace Ultra will pick it over your phone when you sit down at your desk.One quick note about headphone linking: this will get its own separate post, so I won’t be diving into that here. Keep an eye out for more in the coming days.Audio and EqualizationThe biggest acoustic upgrade inside each cup is a new custom-designed 40 mm dynamic driver, with a redesigned motor structure that adds an additional outer ring magnet. The tuning was done with input from the Sonos Soundboard along with Grammy and Oscar-winning engineers. We know that artists and creators are what give our products meaning, and we appreciate and value the feedback they give to help our products shine. On that note, here’s a word from our Audio team about the behind-the-scenes process:A big part of how we tune the sound on our products comes from spending real time with the content creator community. The people actually recording and mixing the movies, music and shows we all watch and listen to every day. For Sonos Ace Ultra specifically, that meant going into the studios where that content gets made and spending time with the creators in their own environment. We had sessions at Chelsea Studios in NYC, Sterling Sound in NJ and 21fifteen in Santa Monica. Being able to listen to content in the rooms where it was actually mixed and mastered, and discussing the process with the creator, gives us a reference point you just can't get any other way. You hear exactly what they intended the mix to sound like, straight from the source.- Cameron MacLeod, Wearables/Headphones Audio Systems ManagerOn the EQ side, the standard equalizer adds a Mid slider to the classic Bass and Treble sliders, plus our standard Balance and a Loudness toggles. Flip on the “Advanced” toggle and you’ll get the new 8-band advanced EQ, with each band adjustable from -10 to +10. You can drag points directly on the graph, or step through the bands with a slider. Lossless audio is available two ways: over Bluetooth via aptX with a supported device, or wired over USB-C with the included cable (which also carries playback controls and calls, unlike the 3.5 mm cable).Noise ControlAce Ultra moves from 8 microphones to 10, and we’re introducing Adaptive ANC, which delivers up to twice the reduction in low-frequency noise under 65Hz compared to Ace. That frequency range is the important part. Sub-65 Hz is exactly where the drone of an aircraft cabin lives, and that's where I tested it: a cross-country flight, five or six hours in the air on the main leg plus the layovers on either side, with Ace Ultra on the whole way. I've done similar trips with Ace, and Ace Ultra was significantly better. The engine rumble that most ANC headphones turn into a dull hum mostly went away, and I watched the in-flight movies in peace and quiet.The array also powers Adaptive EQ, which is new to Ace Ultra. The microphones measure the seal of each ear cup in real time and re-tune the response to compensate for leaks from glasses frames, thick hair, or a slightly shifted fit. If you've ever noticed bass drop out on one side because your glasses broke the seal, this is the feature for you, but you can turn it off if you'd prefer to have a fixed response.Aware Mode is more natural-sounding than on Ace, and it gains Voice Boost, which emphasizes the voices around you while de-emphasizing the rest of the ambient noise. It's off by default; toggle it under Noise Control. It's great for a quick conversation without taking the headphones off. Aware Mode also suppresses sudden loud noises, so a slammed door doesn't spike in your ears.While on a phone call, Sidetone feeds a natural-sounding version of your own voice back into the cups while ANC is on, so you don't end up accidentally shouting over your own ANC to hear yourself.Battery and LongevityCharging behaviors are similar to Ace; a full charge from 0% takes up to 3 hours. If you're at 10% or below, 3 minutes of rapid charging gets you about 3 hours of playback. Rapid charging requires:15 W USB-PD, USB-C to USB-C only an ambient temperature between 59°F and 86°F (15°C to 30°C); outside that window it charges at normal speed.In my own real-world testing, using them as my daily driver with Aware Mode active about 90% of the time (and ANC for a couple of long flights), I clocked in right around 36 hours of continuous playback before needing a charger. There's also a new Power Saver Mode that roughly doubles whatever battery you have left by limiting a few features (volume ceiling, noise control, head tracking). It's off by default, but Auto Power Saver is on by default and kicks in automatically at 10%. There's also a Rapid Charging toggle (which you can turn off if you'd rather prioritize long-term battery health), and a customizable Auto-off timer. With wear detection on, the headphones power down after 30 minutes of sitting idle by default, adjustable from 5 minutes to 2 hours (or “Never”).When it comes to longevity, Ace Ultra is designed to join you for the long-haul. Here is one of my absolute favorite hardware details: user-replaceable batteries. Battery replacement kits can be purchased right alongside the headphones. Fair warning on the battery: this is a real repair, not a battery door. Also, this is only something to consider after the warranty has expired; if your headphones aren’t lasting as long as they should while they’re under warranty, reach out to our Support team instead of jumping to a battery replacement.Ace Ultra uses 46% recycled and renewable materials across the headphones and case. That includes the ~80% recycled-content case and bio-based plastics. Wherever possible, we used fasteners instead of adhesives, so the headphones are easier to refurbish, repair, and recycle, and the packaging is plastic-free. More on our sustainability work here 💙The Battery page in the app shows current charge and an estimated time remaining based on how you're using them. TV Audio Swap and headphone linking run over WiFi, which uses more power than Bluetooth, so expect a shorter runtime when you're using them as part of your system.Honest LimitationsEvery product has these, and this crowd finds them sooner than later anyway. Better you hear them from me.Ace Ultra is not waterproof, and there’s no water-resistance rating. Officially: avoid using them in wet conditions. If you like to gamble: I've worn mine for workouts without incident so far, but proceed at your own risk. Ear cushions aren't interchangeable with Sonos Ace. New sensor position, new ANC tuning, new cushions. Fully manual 8-band EQ. I'd love to save a "movies" and a "music" preset too, and I've passed that along to the team. Ace Ultra does not come with a power adapter. For optimal charging, make sure your charging brick supports 7.5 W minimum, 15 W USB-PD recommended (required for rapid charging), and only USB-C to USB-C cables for charging. Headphone linking is Early Access. Only one Ace Ultra can be linked per system at a time. More on headphone linking in a separate post coming later.Final Tidbits ⬇️Similar to Ace, the right ear cup has a contrasting interior color and there's an L and R printed inside, so you can tell which way is up without looking too hard. The Content Key should end up under your right hand. Charging temperature is 41°F to 104°F (5°C to 40°C) and operating is 32°F to 104°F (0°C to 40°C). Translation: don't leave them in the car in Phoenix in July, and don't try to charge them on a ski lift. If you try, you’re gonna have a bad time. The mics do a lot of jobs: ANC, Aware Mode, Voice Boost, Sidetone, calls, Adaptive EQ's seal measurement, and TrueCinema's room measurement. Ten microphones, plenty of work to go around.Wrap-UpIf you’ve made it this far, Ace Ultra is probably in your near future. Questions, corrections, and dream setups go in the comments, and I'll be there to go all-in on the action. Anything I can't answer on the spot, I'll take to the engineering team and get you an answer.The pleasure is to play. Pre-order now 

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Carry it around the house all day, drop it in for movie night

Hey all! 👋🏻Last Tuesday was a big day and we announced a lot of things, so let's do a deep dive on portable surrounds. What are they, how they work, and what to expect if you try it out. What is it?Portable surrounds lets you grab a matching pair of portable speakers (Move 2 or Sonos Play) and use them as wireless rear surrounds, while also letting you pick them up and take them on the go. No cables, no long setup wizard, no manually telling the system where your couch is.Think of it like this: instead of "installing" surrounds, you just set them down where you want rear sound, and the system figures out the rest. The ✨magic✨Once you've enrolled your portables (a quick one-time setup in the app), place them in your preferred spot, and they automatically bond as left/right surrounds within a few seconds. You'll hear a little confirmation tone once they're connected, and the light will slowly blink white while it's working things out.Pick one up to move it? Both surrounds mute right away. Put it back where it was? It picks right back up on its own. Take it to a different room instead? It just becomes an independent speaker again.If you really want to get into the nitty gritty of how it works check out the tech blog about portable surrounds the team wrote. How it knows where they areThere's no audible test tone walking you through mic placement like older setups. The soundbar's mic array picks up a quiet signal (pratically inaudible) from each portable to figure out roughly where it's sitting, then assigns left and right automatically. If it can't get a confident read , which can happen in some big, open rooms which can be tricky, it'll just ask you which side is which. Setting it upIn the Sonos app > Tap the room with the soundbar > Set Up Surrounds > pick your two portables > follow the prompts (it will ask for mic access on the soundbar so it can do the positioning). Note it will take a few minutes.Once enrolled, you can also flip surrounds on/off manually anytime. You can do this either from the soundbar's settings page (Use Surrounds/Stop Using Surrounds), or right from the output picker if you want to quickly send them back to standalone duty. A few things worth knowingRear only, for now — these work as rear surrounds, not fronts or a center channel. Matching pair required — both portables need to be the same model. One setup per household — only one home theater product can use Portable Surrounds at a time. No mixing setups — if a soundbar already has wall powered surrounds wired via ethernet, those need to come off first. Then, portable surrounds can be added. The soundbar or sub can be wired via ethernet. Compatible soundbars: Portable surrounds requires soundbars with a microphone array, so Arc SL, Ray, and older Beam/Playbar/Playbase are not supported. Make sure everything (app + speakers) is fully updated. That's the first thing to check if setup isn't going smoothly. Questions"How far is too far away?" There's no hard and fast number I can give you, since it really depends on the room. If you're placing them roughly where a normal rear surround would sit, you're in good shape."Does the mic need to be on?"The soundbar's mic needs to be on and uncovered for automatic bonding to work. Your portables' own mic settings don't matter here — surrounds work fine even with those off."I moved it back and it didn't reconnect right away. Is that normal?"Give it a few seconds to settle. If it's still not picking back up, you can force it with Use Surrounds in the app."Can I use these as front speakers instead?" Not with this feature. Sonos Fabric does open the door for us to do many more things with the system though. No news to share right now, but when we have anything we’ll be sure to post about it.“What about TruePlay?”You can Trueplay your home theater room with or without the portable surrounds in place, and placing or removing the enrolled portable surrounds does not invalidate any Trueplay tuning. I chatted with the product manager for portable surrounds and here is what Matt had to say: "Home theater sounds better with rear surrounds, but not everyone has the power outlets or the space for permanent rear speakers. Others may have the space, but value the additional utility and flexibility of being able to take a portable speaker to anywhere in the house or beyond. Portable surrounds with Sonos Positioning Technology is built to feel effortless either way — set them down behind the listening position, they're surrounds; take them out of the room, they're portable speakers." As always, feedback is welcome. The good, the "wait, why doesn't it do X," all of it. I'll bring anything I can't answer back to the team. 🙏 

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Beam Ultra

Beam Me Up: A Deep Dive into Beam Ultra 🔊

Greetings everyone 🖖I've been looking forward to this one for a while. We recently announced a whole bunch of really cool new stuff coming soon, including the Beam Ultra. As always, this is a deep-dive for the nerds like me that want to dig into the details. Everything here comes from my own time with the product, and any mistakes in this post are strictly my own. So grab a snack and get your questions ready. Ask them in the comments, and let me know if I missed anything 🍿TL;DRSonos Beam Ultra is a 7.1.2 Dolby Atmos soundbar with two dedicated up-firing drivers, for TVs up to 65". $699 USD (€699 / £699 / $1,099 AUD / $1,299 NZD). Pre-orders are open; it ships September 29, 2026 in matte black or white. New vs. Beam (Gen 2): physical height channels, AI Speech Enhancement (four levels), Bluetooth 5.3, quick Trueplay on Android, WiFi 6, portable surrounds with Sonos Play or Move 2. Beam (Gen 2) stays in the lineup at $499.Beam Ultra vs. Beam (Gen 2) vs. ArcThe question I've been seeing the most this week is how Beam Ultra stacks up against the rest of the lineup, like Beam (Gen 2) and Arc. Here’s a comparison chart that should answer the basics. Feature Beam (Gen 2) Beam Ultra Arc (Original) Price $499 $699 $899 (Original MSRP)* Physical Width 25.6 in (651 mm) 29.5 in (750 mm) 45.0 in (1142 mm) Channels 5.0 (phantom height) 7.1.2 (physical height channels) 5.0.2 (physical height channels) Up-Firing Drivers None  2x Dedicated (horn-loaded) 2x Dedicated AI Speech Enhancement ❌ (standard Speech Enhancement only) ✅ (On-device AI Model) ❌ (standard Speech Enhancement only) Bluetooth Audio ❌ (Wi-Fi / AirPlay only) ✅ Bluetooth 5.3 ❌ (Wi-Fi / AirPlay only) Trueplay Tuning Advanced (iOS Only) Quick (iOS & Android) + Advanced (iOS) Advanced (iOS Only) Compatible with Portable Surrounds (Move 2 & Play) ✅  ✅  ✅  * Arc’s MSRP listed for comparison. We no longer sell the original Arc directly, and retail inventory is often discounted — worth pricing out if it's on your list. Of course, specs alone don’t tell the full story. I’m sure that many of you are asking, is it worth it to upgrade? My honest answer is that it depends. Some things to consider in making your decision: If you own a Beam (Gen 2): This is the upgrade to make if virtual height ever bothered you. You get physical upward-firing drivers, Bluetooth 5.3, machine learning-powered dialogue boosting, and Quick Tune for Android devices. And in my experience, there’s a noticeable improvement in audio quality. So even those that don’t watch a lot of Dolby Atmos content will likely still hear a difference. If you own an Arc: The original Arc is still a powerhouse with a wider soundstage for larger rooms and 65"+ TVs. Beam Ultra doesn't match the raw output power of Arc, but it does add a bunch of features that Arc doesn’t have, like Bluetooth, AI Speech Enhancement, and Android quick tuning support. If Arc fits your room, keep enjoying it. If you want these new features or are adding Sonos to a new room, Beam Ultra is the way to go. If your room is big, your TV is 65"+, and the budget stretches, Arc Ultra is the answer: 9.1.4, 14 drivers, and it has AI Speech Enhancement and Bluetooth 5.3 too.Connections & ControlsHDMI eARC/ARC port. The included cable is 4.9 ft (1.5 m). Optical works via the Sonos Optical Audio Adapter, sold separately. My two cents: if you’re using the optical adapter, you’re not getting the most out of Beam Ultra. Beam (Gen 2) would save you some money and give a comparable experience. USB-C. Takes either the Line-In Adapter (3.5 mm analog in) or the Combo Adapter (3.5 mm analog in + ethernet), both sold separately. The port also puts out 7.5 W (5 V / 1.5 A) for charging a phone or headphones. It's an adapter port, though. A straight USB-C-to-USB-C cable from a laptop isn't a supported audio source. Sonos Voice, including the new Sonos 27voice. I’ll have a deep dive for you on this later. WiFi 6 802.11a/b/g/n/ac/ax, 2.4 GHz / 5 GHz. Bluetooth 5.3. Pair by press-and-hold on the Bluetooth button, or in the app via Settings → (Beam Ultra) → Bluetooth → Pair new device.  AirPlay 2 on iOS, requires 11.4 or higher. TV Audio Swap. Send TV audio to Sonos headphones — up to two pairs at once. We’ve got dedicated posts coming for Ace Ultra and headphone linking, stay tuned. Capacitive touch controls on top for play/pause, skip, volume slider, mic on/off, and tap-and-hold grouping.The Nine (Drivers)Under the hood, a quad-core A55 at 1.9 GHz drives nine custom transducers, each with its own dedicated Class-D amplifier:1x Forward-firing Mid-Tweeter: Handles the center image. 2x Side-firing Horn-loaded Mid-Tweeters: Directs sound outward for stereo separation. 2x Upward-firing Horn-loaded Tweeters: Fires physical height channels for Dolby Atmos. 4x Low-profile Woofers: Handles mid-bass and low frequencies.That 7.1.2 is seven ear-level channels, one bass, and two height…ten channels out of nine drivers, so the DSP is doing real work alongside the hardware. To learn more about the development of our custom transducer, I asked Kylie Muntean from our Product Team. Here’s what she said:During development, Beam Ultra was challenged to have a slimmer profile that makes it less tall compared to Beam. In order to do this, while still improving our bass output, we had to design a very challenging woofer with a more rectangular profile that has more displacement capabilities than Beam's original woofer. This took a long time for us to dial in, but the end result has amazing bass with minimal distortion, better spatial capabilities in arraying across woofers in the mid frequencies, and the desired slim profile within the industrial design target.- Kylie Muntean, Lead Audio Systems EngineerThe directional horn loading on the side and upward-firing drivers is another part I'd call out. A horn is a passive, impedance-matching device. We’re trading physical depth for tight directivity control. It aims a beam (no pun intended) at the ceiling tightly enough that the reflection lands where the Atmos mix wants it. A bigger box would do that work with sheer volume. This one does it with geometry 🤓 As someone that’s passionate about the potential that spatial audio unlocks, especially for music…this one’s a big one for me. Above You, ActuallyThe ceiling bounce from those dedicated upward-firing speakers is one of the big improvements. Beam (Gen 2) renders height virtually (Beam Ultra can too, in a pinch…more on that below). Beam Ultra has dedicated transducers pointed at your ceiling, and the reflection is real.Booting up the lobby shootout scene in The Matrix, the sound of the brass casings hitting the stone floor genuinely feels like it is raining down from above the TV. The same goes for the NYC race in Ready Player One; when King Kong swings between the skyscrapers, the vertical panning tracks perfectly overhead. As Neo says…whoa 🤯Overhead Sound ModeIf your setup requires tucking the bar inside a media console with less than 4 inches (10 cm) of clearance above it, we've got your back. Physical up-firing drivers only work if there's air above them. If Beam Ultra ends up inside a cabinet or tucked under a low-clearance TV, that ceiling bounce has nowhere to go, so there's a setting for it.Settings → (Beam Ultra) → Height Audio → Overhead Sound Mode lets you switch to Simulated, which optimizes the overhead effects for an obstructed top instead of firing into whatever is directly above the grille. We recommend this setup when the space can't accommodate 4 inches (10 cm) above the top of the speaker.All that being said, if you have the space, give it the room. Leave some breathing room at the sides and front too, since those side-firing drivers need somewhere to go. Drop the shields (or the cabinet doors) and let those two upward-firing drivers engage.Surrounds on the GoWe’ll dig deeper into this in a future post, but one of my favorite new features of Sonos 27 is that you can use two matching Sonos Plays or two Move 2s as temporary rear surrounds. The speakers sense they've moved and use high-frequency near-ultrasonic pulses to find the soundbar. The Beam Ultra's mic array listens for those pulses, works out where each speaker is sitting, and assigns surround left and right in about eight seconds. Like a very small away team beaming into your living room and sending back its coordinates.Things worth knowing up front:Both speakers must match: two Plays or two Move 2s, not one of each They act as rear surrounds only…we know you’re looking forward to front surrounds when they’re ready Your primary must be a Beam (Gen 2), Beam Ultra, Arc, or Arc Ultra, with the microphone enabled. The microphone does the work, so the mic switch has to be on. While bonded, Bluetooth, Line-In, AirPlay, and Direct Control are disabled on those speakersPortable surrounds start rolling out September 8, ahead of Beam Ultra itself. More to come.AI-Assisted Speech EnhancementAI Speech Enhancement comes together thanks to a redesigned center channel, and the app gives you four levels to choose from. Instead of applying a fixed EQ curve to the whole mix, the AI detects human voices and lifts them relative to everything else in the signal. If you want to nerd out on how the model works, the Sonos Tech Blog wrote it up when we debuted the feature on Arc Ultra. To our users impacted by hearing loss, this one’s for you 🫶I found myself sticking with Medium for daily viewing. Vocals come forward without the background track turning to mud. I did also spend an evening on Max, and that's the level that has me most excited for our hard-of-hearing users. Dialogue takes full priority and everything else steps back. The feature was originally designed with the RNID and people with hearing loss. Hearing loss impacts hundreds of millions of people around the world, and I have family and friends amongst them. I take pride knowing that our team keeps that in mind while building our products. Note: Speech Enhancement is a TV-audio feature. It works on what's coming in over HDMI or optical, and it won't touch your WiFi, AirPlay, or Bluetooth streams.Honest Limitations To Be Aware OfEvery product has these, and this crowd finds them sooner than later anyway. Better you hear them from me.No HDMI Passthrough: Single HDMI eARC port only. Sources must route through your TV. New Wall Mount Required: Beam Ultra is larger than Beam (and smaller than Arc), so the older mounts are incompatible and pose a physical falling hazard.  No Included Optical Adapter: If your TV lacks eARC/ARC, you'll need the adapter, sold separately…we left it out of the box to cut e-waste, but I know that can be frustrating for those that need it. DTS:X Unsupported: We support DTS Digital Surround, but not object-based DTS:X.  Advanced Trueplay is iOS Only: Quick Tune (using internal mics) works on both iOS and Android, but Advanced room-walk tuning requires iOS or iPadOS. The Serial Number and PIN are Tucked Away: They can be a bit tricky to find, especially if mounted. Luckily you shouldn’t need these often, if ever.Fun Facts ⬇️One of my favorite parts about Beam Ultra is the material design. It feels like a premium, durable build, but it’s still inviting to the touch. I find myself using the hardware controls quite a bit, which is nice when you’re nearby and want to slide the volume up or down. Even with the premium build, we're still committed to sustainability. Beam Ultra is made with 24% recycled materials — nearly half of its plastic replaced by recycled alternatives — and the packaging is plastic-free, 96% renewable materials, and FSC certified. Beam Ultra uses 25% less energy when idle than Beam (Gen 2). A wider bar with nearly twice the drivers that sips less at rest. That mic array is busier than it looks: voice control, Trueplay measurement (it's what Quick Tune actually listens with), and the near-ultrasonic receiver that finds your portable surrounds. Flip the mic switch off and all three go with it.I know that’s a massive wall of info, so if you have any thoughts, questions, or feedback, let me know! I'll be hanging out in the comments to join the discussion and help answer whatever I can. If there's something I don't know right away, I'll chase it down with the engineering team. Live long and pre-order now 🖖

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Inside the Amp Multi: GaN Technology, 8 Channels, Up to 4 Zones

Inside the Amp Multi: GaN Technology, 8 Channels, Up to 4 Zones

Hi everybody! 👋 The day is finally here - today is officially the general release and shipping day of Sonos Amp Multi.Let me be up front: Amp Multi is built specifically for professional installation, which means it isn't sold directly to end-users. I know this may lead to some frustration for my fellow DIY enthusiasts who want to rack this up themselves, and we hear you. But for those looking to build their custom-integration rack room, let’s get into the product specs, technical details, and what it's actually like to use.BasicsAmp Multi features:8 amplified outputs delivering 125W per channel @ 8Ω (all channels driven) 4 configurable zones per unit GaN and PFFB technology Fanless design 2U rack mountable with a custom space-saving mount WiFi 6 and Ethernet connectivityAudio & TechAs a science and chemistry nerd, the internal components are what I found most exciting. Amp Multi uses Gallium Nitride (GaN) technology in its Class-D amplifiers. GaN is a major step up from traditional silicon, providing over 95% power efficiency and drastically reducing heat generation.Because of this efficiency jump, Amp Multi uses passive convection cooling instead of fans, consuming less than 5.5W at idle. The top and bottom plates feature a dimpled textured design to maximize surface area and passive cooling.It also incorporates post-filter feedback (PFFB) to reduce distortion (0.005% THD) and deliver cleaner audio, aiming for analog-like performance while keeping the low weight of a digital design. Since I was testing with a variety of speakers…some Sonos Architectural speakers and a range of passive speakers from various brands I’ve collected over the years...I really tried to listen for signs of distortion across each configuration. I’m happy to say that I came up empty handed in that search.Mine lives out in the open, so I'm following the off-rack rules: horizontal, level, 4 inches (101 mm) of clearance on all sides including above, and nothing on top. That last one is not a suggestion; blocking the top grille is exactly how you'd cook it.The new CPU is also notable. It features a Quad Core 4xA55 1.9GHz processor, which gives it the overhead needed to handle high-quality streaming across multiple independent zones reliably. In practice, this meant I could easily listen to 4 different stereo streams (one in each zone), and the Amp Multi handled it like a champ.Flexibility & SetupOne of the most practical features for my setup is the flexibility. Because the minimum impedance drops down to 2.67Ω when using Sonos Architectural speakers, you can run up to three of those speakers in parallel on a single output. Since a single Sonos system supports up to 32 Amp Multis, that scales up to 768 Sonos Architectural speakers (or up to 512 3rd-party passive speakers) if you're dealing with a massive deployment. That’s an insane number of speakers for one Sonos system! I wish I could say that I’ve tested this myself…let us know in the comments if you plan on giving it a shot, I’d love to see it in action.In my own home, I've used this to consolidate four separate Sonos Amps down into one centrally-located Amp Multi on my credenza. I'm currently running 4 "stereo pair" zones in different rooms around the house, and it significantly reduces the cable clutter. Other tidbitsFun facts ⬇️ProTune: This feature isn’t for the amateurs - it gives you manual control over each output, including a 10-band parametric EQ, gain trim (-15 to +5 dB), high-pass filters (15-100Hz), and delay offsets (0 - 50ms) to align audio in large open-concept spaces. ProTune is cumulative with the standard Sonos App EQ, so both can be applied independently.  Multiple Zones: You can assign any output to any zone dynamically within the Sonos app. Two outputs auto-pair as stereo and can be flipped to mono afterward. Sub Support: You can wirelessly bond one Sonos Sub per zone directly through the app. Just note that the zone can only contain outputs from a single Amp Multi. Stacking: When rack-mounted, you can generally stack two units on top of each other without needing active cooling (though we recommend 1U of active cooling per three units if you are maxing out). Unused Outputs: You can hide unused outputs temporarily so they aren't distracting during setup.LimitationsTo keep this post transparent, here are a few real-world limitations you should know before dealing with this unit:Not a Home Theater Device: There are no HDMI ports (no ARC or eARC). The Amp Multi is strictly designed for distributed audio. It cannot act as a primary home theater player, nor as surrounds for another product. No Touch Controls: The front panel is completely flush with just a status light. Setup requires pressing the Join button on the back of the unit. Dust considerations: I suspect that most of these will be installed in clean-room like environments, with a bunch of other high-tech equipment. But for those using it in a smaller home (like me) or commercial buildings, or any environment where dust accumulates fairly consistently, be aware that you’ll want to clean Amp Multi regularly. That means a soft, dry cloth only - no cleaners or solvents.Wrap-UpThe Sonos Amp Multi is a serious piece of hardware. Bringing GaN technology, high speaker density, and parametric tuning into a silent, 2U chassis is a significant step up for architectural setups. Being able to clean up my messy rack and replace four Amps with one consolidated unit has been a great upgrade for my space.Let us know what you think in the comments! I'll be around to join in on the discussion, and any questions I can’t answer now, I’ll dig into them and follow up with the details. Cheers!

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25th August 2026 - New Sonos App Update Now Available! 📲

They're here! - iOS Live Activities

Hey all, today is the day! iOS Live Activities are here. We’re excited to finally bring back Sonos control from the iOS lock screen, but in an all-new way with iOS Live Activities. We know this is a much requested, anticipated, and needed feature, and we can’t wait for you to try it out. First things first. Live Activities are off by default and you will need to enable it before you can use it. Here’s what to do:Make sure you’re logged in as the system owner Account > App Preferences > Live Activity “Always Allow” first time you see the Live Activity  “Allow Live Activity” and “More Frequent Updates” in iOS Settings for the Sonos app How do Live Activities work and look?Once enabled the activity will appear after you initiate playback and then close the app. It will show the current room or group you were last playing audio from. When playback stops, the live activity will disappear after 15 minutes. While the iOS Live Activity can be viewed from your Lock Screen, you must first unlock your iPhone with FaceID or a Passcode before being able to make playback changes. On the Lock Screen:In the Dynamic Island:Expanded in the Dynamic Island:  What if I don’t want the Live Activity to be showing on the screen?If you want to keep Live Activities enabled but not have it appear on your screen you can swipe it away. To get it back go to App Preferences > Live Activity and toggle it on/off or force quit the app and relaunch it. What if my Live Activity is only showing outlines?If you are only seeing outlines you most likely need to change the iOS setting under Face ID & Passcodes > “Allow Access When Locked” > Toggle on “Live Activities”. We’re super excited that the feature is now out, but that doesn’t mean the team has stopped working on it. Right now we are unable to support album art on the Live Activity, but alternative ways to enhance the lock screen experience are being explored. Live Activities include support for Apple Watch and CarPlay so the Live Activity will show up on your Apple Watch or car, but right now the controls aren’t supported. If you prefer to initiate playback on Sonos from outside the Sonos app (Direct Control from supported services, Bluetooth, or AirPlay) you can still use the local playback controls that appear on screen or the Live Activity. You can choose which you prefer to use.Two more things before we leave you to explore the feature:For Android users: we hope you’re still enjoying the lock screen notifications the team shipped out in February. Be sure to let us know if you have any feature requests and look forward to more good things coming your way.  iOS 27 is coming later this year from Apple and the teams have been exploring the new capabilities it has in Beta. No news to share right now but keep your eyes peeled and ears open! As always, please let us know any of your questions, concerns, or feedback! We’ll take it all. 

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💡Now available: Sonos Voice Control for Lutron 💡

Starting today, we’re excited to announce that Sonos Voice Control (SVC) can be used to control your Lutron lights, dimmers, and shades from the convenience of your couch. What You’ll Needa Sonos Account and a Lutron account a Sonos product with Sonos Voice Control enabled a Lutron Smart Hub (Bridge) Supported: RadioRa2 Select, RadioRa3, HomeWorks, and Caséta Not supported: RadioRA2, Vive and other Lutron systems one or more Lutron lights, dimmers, shades, or switches the latest updates (apps and firmware) for both Sonos and LutronSetup ProcessMake sure you’ve set up Sonos Voice Control if not already configured on the Sonos system. Open the Lutron app and tap Settings. Tap Integrations and select Sonos. Tap the Sign in to Sonos button and follow the in-app instructions. Once back in the Lutron app, enable Sonos Voice Control and tap Done. Tap Continue when prompted whether to approve Sonos to control Lutron devices.Now you’re ready to control your Lutron products with SVC! Take a look at our Support article here for more info.Available Voice CommandsUsing simple voice commands with your compatible Sonos speakers, you’ll be able to:Turn on/off lights Change brightness Lower/raise shades Enable and disable scenes Check the status of a device (on or off)You can find the full list of supported voice commands here. SVC for Lutron is available in English; French voice commands are not currently supported.Other DetailsSVC commands for controlling Lutron devices remain entirely on the local network, for fully local control. I haven’t tested this myself yet, but that means it should even continue to work during an internet outage (as long as the router/network is still working). Neat!Some Lutron products and features, such as thermostats, are not currently supported. A Sonos product that shares the same name with a Lutron Home Control room will be automatically mapped to control that room by default. You can manually assign a Home Control room to a Sonos product from the Lutron app.Let us know in the comments below what you think! What features are you digging the most, which features you’re interested in for the future, and any other feedback - I’ll make sure to bring it back to the team for review.  Fiat lux! 💡 

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Stay cool!

14th July 2026 - New Sonos App & Player Updates Now Available!

Howdy y’all! We have a new Sonos App update releasing today and it’s a big one. This update brings the ability to try out Tab Navigation, introduces speaker/room sorting, and adds a Dynamic Volume Slider for iOS (coming soon to Android!).  Tabs at the bottom leave so much room for activitiesThis update is rolling out in phases, so it may take up to two weeks to reach your device. No action is needed - it will install automatically once it's available to you and automatic updates are enabled.iOS users: You can check availability early by opening the App Store, tapping your account icon, and pulling down to refresh. If it's not there yet, that means the update hasn't reached your device in the rollout. It's on the way. Tab Navigation uses a layout familiar to many of us - the buttons across the bottom of the app are now clear buttons that show what’s selected. Home, System, and Search are now easy to find and easier to see what’s selected. To enable Tab Navigation, look for Enable Improved Navigation in the Sonos App Settings.Toggle means you can try it out and if you don’t like it, go backSort Order is here! You can now choose how your speakers show up in the Sonos app on the System tab. You can also choose to pin specific speakers to the top, or pin all your speakers in a specific custom order. Want to pin your most used speakers in the app? Now you can.We’ve got a lot of new things in this update that we’re excited to talk about. Please let us know with a reply below if you have any questions or feedback. And as usual, the technical details:App Update detailsiOS - 87.00.36Android - 87.00.35Player Update detailsModern Players - 96.0-78270Legacy Players - 86.8.78270 New app features with the usual bug fixes and improved performanceFamiliar tabbed navigation.  New volume interface on iOS.  Product sorting and orientation Now Playing background colors update with album art Swipe to delete from Sonos FavoritesWant to check out our previous or current App and Player Release Notes? We got you covered: here’s the App and Player release notes. 

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23rd June 2026 - 📲 New Sonos App Update Now Available! 🔊

Your SonosNet toggle questions, answered 🔊

 Hey all! 👋🏻  A couple weeks back I shared the news about the new app update (the in-app SonosNet on/off toggle and the Connection Type info under About My System), and you all came through with some great questions. I promised I'd bring them back and follow up so here we go.Quick reminder on where the toggle is: System Settings → Networks → Disable SonosNet (you need to be updated to the latest app version to see it).SonosNet is the private network the speakers would build for themselves back when one of them or a Boost was wired to your network to help the speakers communicate better. For a lot of modern setups, you don't need it anymore and now you can turn it off without it being all-or-nothing. Questions & Answers:"Can I wire a couple speakers and leave others wireless without accidentally spinning up SonosNet?"Yes, that’s exactly the purpose. Before, plugging an Ethernet cable into a SonosNet-capable product would automatically flip your entire household onto SonosNet. With it disabled, that no longer happens and you can wire the speakers you want wired without dragging everything else onto the mesh."Will it flip over to Wi-Fi like a light switch? How smooth is the transition?"It should be smooth. When you run the Disable SonosNet wizard, it confirms that every speaker currently on SonosNet can reach the app over your home router instead. As long as all the connections get made, SonosNet gets switched off for your current speakers and any you add later. Then it stays off, your system won't fall back to SonosNet unless you deliberately run the Enable SonosNet wizard down the road. So it's a clean, intentional, ‘set it and forget it’ change rather than something that flickers on and off on its own."How does this affect surrounds, stereo pairs, and home theater?"No changes to your surrounds or Sub. They still connect directly to your primary soundbar exactly like they do today, with or without this setting. That low-latency link is its own thing and isn't part of SonosNet, so disabling SonosNet doesn't touch it. The one nuance: if you had a soundbar connected over Ethernet, with SonosNet off it'll stop bridging SonosNet out to your other Sonos players (it'll still talk to its own surrounds and Sub). And heads up — disabling SonosNet is not the same as "disable Wi-Fi" on a single speaker; that one does cut a surround or sub off entirely. Different settings, different results."I'm on UniFi, can I finally mix wired and wireless without the network going crazy?"With SonosNet running, it could create extra network paths back to your UniFi gear and if spanning tree wasn't enabled on all the ports with Sonos players (with the right port cost), that's where a lot of the chaos came from. Turning SonosNet off removes those alternate paths and should clear up that common scenario. I can't promise it fixes every UniFi issue. That really depends on your topology and the specific problem, but for the "wired + wireless makes my network misbehave" headache, this is the fix a lot of you have been waiting for."What about older or all-in-one speakers? Does it behave differently for them?"Nope. It works the same for older and newer products. (Some newer products don't use SonosNet at all, so there are no changes to make there.) If you've got pre-One Gen 2 standalone speakers, a Playbar/Playbase, or the latest gear, the toggle treats them consistently. A few pro tips before you run the wizard:Update firmware and software first so everything's current. Have your Wi-Fi credentials (2.4 + 5GHz) saved in the app so every player has a clear path home. Run the wizard, give it a minute, and reboot any straggler that doesn't reconnect on its own. Check About My System to confirm everyone landed on Wi-Fi (or wired) the way you expect.I am still chasing down the answer on how the Network Matrix reads once SonosNet is off. I'll update as soon as I have a clear answer. As always, keep the feedback coming. The good, bad, or in-between. We read it all. 🙏🏻

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9th June 2026 - 📲 New Sonos App & Player Updates Now Available! 🔊
27th May 2026 - 📲 New Sonos App Update Now Available! 🔊

27th May 2026 - 📲 New Sonos App Update Now Available! 🔊

Hey all! We've got a new app update live for both iOS and Android — here's a quick breakdown of what's changed. Want the full history of what we've been up to? Check out our App Release Notes here and System (Player) Release Notes here. As always, this is a Phased Rollout — think of it like a wave; not everyone gets it at the same time. If you're on iOS and want to nudge it along, head to the App Store, pull down on your Account page (the one showing pending updates), and give it a refresh. That usually does the trick! Note that these features are also part of the Phased Rollout. Even if your app up to date you may not see the feature as available. What's New:App UpdateiOS — 85.01.2Android — 85.01.4In-app setting to enable or disable SonosNet - This will let you enable or disable SonosNet per household.  About My System Connection Type - The About My System page now shows how each Sonos product is connected to your network.Got technical questions about any of these features? Drop them below — I'll be bringing them back to our engineering team for more detailed answers. 👇 SonosNet Q&AWhat is SonosNet? SonosNet is Sonos' original dedicated wireless mesh network that lets your Sonos products talk to each other. Think of it like Sonos building its own private Wi-Fi just for your speakers — it was especially useful back when home Wi-Fi wasn't as reliable. A wired Sonos product acts as the bridge that keeps everything connected.Should I disable SonosNet on my modern network? For most modern, high-speed routers, disabling SonosNet can actually help things run smoother. Newer routers use Wi-Fi technology that can sometimes conflict with SonosNet's mesh, so turning it off lets your system lean fully on your home network instead.How do I disable SonosNet? Head to System Settings → Networks → Disable SonosNet in the Sonos app (version 85 or higher required).Is turning off SonosNet the same as disabling Wi-Fi on one speaker? Not quite. Disabling Wi-Fi on a single speaker is a local change, while globally disabling SonosNet is a system-wide shift — it stops your entire Sonos system from trying to build its own internal mesh network. This can help resolve connectivity issues on more complex home network setups. As always, feedback is always welcome — good, bad, or in between. We genuinely read it all. 🙏 

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12th May 2026 - 📲 New Sonos App & Player Updates Now Available! 🔊

12th May 2026 - 📲 New Sonos App & Player Updates Now Available! 🔊

Hey all! We've got a new update live for both iOS and Android — here's a quick breakdown of what's changed. Want the full history of what we've been up to? Check out our App Release Notes here and System (Player) Release Notes here.As always, this is a Phased Rollout, think of it like a wave; not everyone gets it at the same time. If you're on iOS and want to nudge it along, head to the App Store, pull down on your Account page (the one showing pending updates), and give it a refresh. That usually does the trick. What's New:App UpdateAndroid & iOS - 85.00.31About Your System Refresh (iOS only) - We've given the About Your System page a makeover. TuneIn Removal from Home Screen - If you have Old TuneIn shortcuts saved in your Home we are starting to remove any broken links. There will be a prompt to “Fix It” to help you migrate links to the new TuneIn.  iOS/iPadOS 17 Support Ending - If your device is running iOS or iPadOS 17, the app will no longer receive updates on those versions. Updating to iOS/iPadOS 18 or higher will allow you to keep receiving app updates on that device. Additional Grouping Option in Music Library Settings - Album Artist sorting now includes "Both" as an option, making it easier to group albums the way you'd expect. Sonos Radio Ad Personalization - US listeners on Sonos Radio's free tier may see a pop-up for device-specific privacy settings. Opting in helps serve more relevant ads to your listening habits. Back end changes related to messaging, content refresh, and home screen.Player UpdateModern: 95.0-77060 Legacy: 86.7-77050As always, feedback is welcome. The good, bad, or in between. We read it all.   

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Heads up: "Update Required" prompt in the Sonos app
Springtime for Sonos!
Sonos touches grass

📲 New Sonos App & Player Updates Now Available! 🔊

Howdy folks!This morning, the team is deploying an update to both the Sonos app and player firmware. This release brings some podcast control improvements and a handful of usability improvements.As a reminder, this will be a phased rollout. You may see the update ready in your app store now, or it may become available to you over the next few days. Update DetailsApp version:iOS - 84.00.34 Android - 84.00.32 Player version:Player: 94.1-76070App UpdatesIn addition to the typical bug fixes and performance improvements this update includes: Added controls to jump ahead and back for long-form audio, starting with Spotify, Pocket Casts, and SiriusXM. Improved visibility and badging for in-app messages. On Android, quickly access EQ controls for Ace with the new EQ Shortcut. Enable this in App Preferences. Improved visibility and badging for in-app messages on Android. Starting with version 84, the Sonos app will start requiring a minimum system software version to ensure your system is running at its best.For iOS 17 and iPadOS 17 users: The Sonos app will now operate in an unsupported mode. It will no longer receive updates and will be limited to music playback controls. To access all system configuration options, update to iOS 18 or higher. Release Notes & SupportYou can find our full archive of release notes for previous updates here:App Release Notes System Release NotesQuestions or feedback? Leave a comment below and let us know! We appreciate your input as we continue to improve the Sonos experience together.

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Let’s Take It To Go (Grouping away from WiFi)

Have you ever wanted to synchronize your portable Sonos speakers while you're away from home and out of WiFi range? Guess what…You can now group up to four Move 2 and Sonos Play speakers while you're out on the go, without a wireless network nearby to connect to! 🔊🔊🔊🔊Starting with system version 94.1-75011 and later, you can now group Move 2 and the new Sonos Play while you're at the beach, camping in the woods, or catching a ride on a spaceship to The Dark Side of the Moon. Spaceship not included. 🚀 How to get the party started Before you leave home:First things first: Grouping on the go does not work "out of the box". All of the Sonos products need to be added to the same Sonos system before you’re out of WiFi range. To confirm this, check the Sonos app before you leave. If your products are all powered on and connected to your network, they should all be showing in the app, without needing to use the "Switch System" feature in Settings.Note: technically speaking, they must be part of the same "household ID" (HHID)When you're on the go:Once you're out of WiFi range, connect your source device (phone, tablet, laptop, etc.) to your first speaker via Bluetooth. Here's a refresher on how to do that. After connecting, start playing audio on the source device so that you can hear it from the first speaker. If you don’t start playing audio first, step 2 might not work correctly. this speaker is called the "group coordinator" On your second speaker, tap-and-hold the Play/Pause button until you hear it make the first and second chime, about 1-2 seconds. This is the same ‘press-and-hold to group’ action that's available while you're at home with the rest of your system, allowing you to easily move a speaker between groups without needing to open the app. The LED will blink briefly during this process. Audio should start playing within 5-10 seconds. this speaker is called a "group member" Repeat step 2 on up to two additional Move 2 or Play speakers, for a total of 4 speakers in the group (1 group coordinator and 3 group members). Enjoy the music!Pretty simple, and you don't need to use the Sonos app during this process. In fact, since the Sonos app doesn't play music directly, you won't be able to use it for controlling the speakers in this configuration. I checked the app to confirm, and it gave a screen explaining steps 1-4 above much more succinctly than I did:“Start content on one speaker, then press and hold the play/pause button on another to play them together.”The app forgot step 4, though. That’s my favorite part.When you get back home:If the speakers weren't powered off, they’ll still be grouped when you get home. They will show as being “Away” in the Sonos app. In that case, simply tap and hold the Play/Pause button on the group coordinator (which should have a blue LED, since it is directly connected to the Bluetooth source). That will ungroup all of the players at once, which will then allow them to search for your home network and reconnect automatically.   Alternatively, you can reboot the speakers to force them to reconnect to your home WiFi. So if they were powered off when you left the beach or the camp site (or the Moon), just power them back on when you get home. Nice and easy. Controlling the group  Basic playback controls work the way you might intuitively expect. Play, pause, skip forward, and skip backward can each be done using physical controls on each speaker in the group, when the service supports it. For example, you still can’t skip songs on terrestrial radio stations from the TuneIn or iHeartRadio apps. But you can skip forward (press > or double tap the Play/Pause button) or skip backward (press < or triple tap the Play/Pause button) while playing content from apps like Spotify or Apple Music.If you control the volume on an individual speaker, it changes the volume just for that speaker. If you control the volume from the Bluetooth source device (your phone or what have you), it will change the volume for the whole group. That’s the only one that caught my attention the first time I did it, since I initially expected it to only change the volume for the group coordinator. But then it made sense from that point forward. The source device is the One Speaker To Rule Them All.  Range limits  Officially speaking: The maximum supported distance is about 50 feet (~15 meters) from the group coordinator to the group members. That's pretty far! There are caveats, of course. The maximum distance can be reduced significantly by sources of wireless interference in the environment. Try to shoot for line-of-sight distances, where possible.We recommend starting the grouping process while the speakers are within about 10 feet (~3 meters) of each other, and making sure they group successfully before moving them further. And the controller (Bluetooth source) should stay in close proximity to the group coordinator, within about 25 feet (~8 meters) or less. Also, this is not a mesh network (like SonosNet of yesteryear); all group members must be in range of the group coordinator. For my fellow enthusiasts: think more like a star (hub and spoke) network topology.Unofficially speaking: one of the things that really blew my mind with this feature is how far I was able to separate each speaker from the group coordinator. I tested myself, and I was probably closer to 60 feet (18 meters) before I started hearing any noticeable audio interruptions. Other tidbits Fun facts ⬇️Follow the data: content (audio) is shared from the source device to the group coordinator via Bluetooth Classic grouping (synchronization) is done via an ad-hoc wireless connection between the group coordinator and the group members other products besides Sonos Play and Move 2 are not supported Roam’s hardware architecture requires Bluetooth and WiFi to share the same radio resources. Because grouping while away from home relies on coordination between those two wireless connections, enabling it on Roam could impact performance and reliability. some features from home that aren’t supported on the go: on-device voice services (Sonos Voice Control and Alexa) are unavailable in this setup stereo pairs are not supported USB-C line-in is not supported  with wireless networking, there is such a thing as "too close" - move your source device at least 6"/15 cm away from the group coordinator to prevent communication problems stereo pairs of Move 2 or Sonos Play will automatically separate when you leave your network, and automatically re-pair once they’re back in range groups are not persistent when leaving or reconnecting to a network; if you group your Move 2 and Play before leaving, you will still need to regroup them when you’re away from WiFi, and vice versaOne last thing that I tested for fun: you can, if so desired, have multiple group coordinators with their own sets of group members. As long as they’re part of the same Sonos household ID, they’re pretty flexible. I connected my phone to a Move 2, and a laptop to another Move 2. Then I grouped and ungrouped a pair of Plays with each Move, just for kicks. Why would anyone do this? I’m not quite sure. Maybe to listen to music on one group and play a gaming system on the other group for the true glamping or desert party (🔥👨) experience? You’ve got me. But it’s there if you want it. Share your dream setups in the comments if you plan on pushing the limits in ways I’ve yet to imagine.  Wrap-Up One of the best things about Sonos products is that we are committed to bringing awesome new features, long after a product was purchased, via free software updates. The system gets better over time. And it’s the systemness that makes the whole better than the sum of the parts.To me, the ability to group your speakers while away from your WiFi network is just the latest example of this commitment. It wasn’t available when Move 2 was released in September 2023, but it’s available now. Let us know what you think in the comments!

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Era 100 SL
Sonos Play

Come out and Play!

The day is finally here! A few weeks ago, we introduced you to our newest portable speaker, and today, I am excited to announce that Sonos Play is officially available for purchase at sonos.com and in a store near you.Play was designed to be the most versatile building block in your Sonos system—a true home speaker that just so happens to be able to join you on your travels. Let’s get into the product specs, technical details, and all the cool new stuff Sonos Play can do. Basics Sonos Play features:stereo sound 24 hours of battery life IP67 water rating drop resistant WiFi 6, Bluetooth 5.3 charging base included convenient and removable utility loop grouping on the goThe hardware playback controls can be used by pressing the play/pause button once (to play or pause), twice (to skip to the next track), or three times (to skip to the previous track). There are also dedicated volume buttons, a Voice Control button (for Sonos Voice Control and Alexa), a microphone on/off switch (this also impacts Automatic Trueplay), a Bluetooth pairing button, and a power/sleep button. It has a microphone LED at the top, a status LED facing front, and a power LED at the bottom, along with three microphones and an ambient light sensor on top.  Audio Let me jump straight to your most frequently asked question - how does Play compare to Move 2 and Roam 2? Play is essentially the offspring of the two, just about a 50/50 split down the middle - closer in size to the Roam 2, but closer in audio profile to the Move 2. It really is the “just right” Goldilocks speaker. One thing they all share in common: Automatic Trueplay tunes each speaker to the unique acoustics of the environment you use them in. Where Roam has maximum portability and the smallest design, there's only room for one tweeter and one woofer, which limits the ability to accurately reproduce stereo audio. In my book, Roam takes a slight lead for portability, but Play knocks Roam 2 out of the park on sound quality. Move 2 is bigger and bulkier, which gives it extra low-end compared to Play, but that also makes it less convenient to throw in a backpack or bring in a carry-on bag. Once you get above a certain threshold, Move 2 takes the lead in terms of maximum volume and overall bass response. But especially at lower volumes, you might not be able to easily distinguish between them. Play features three class-H digital amplifiers that power one midwoofer and two tweeters, which allows for stereo separation like Move 2. But unlike Move 2, it also incorporates two passive radiators to deliver deeper bass.And of course, you can easily pair two Play speakers together over Wi-Fi for an even wider soundstage. Just a quick tip: to get the most spatial separation, don't keep your stereo pair of Play speakers too close together. You've gotta keep 'em separated. Battery and Charging Let me be up front: Sonos Play comes with a really cool charging base, but it doesn't include a power adapter. I know this may lead to some frustration, and we've had quite a lot of discussions about this internally.What it boiled down to is that we have made a genuine commitment to reducing our environmental impact. We've found that USB-C chargers have become quite ubiquitous with our customers, and we know that a potentially significant portion of chargers in the box would become e-waste.For those that are interested in sustainability, I'd encourage Sonos customers to check out our commitments to sustainability to learn more. For instance, check out our work on developing the world's first Sound Sanctuaries! 💙To charge Sonos Play, we recommend a USB-PD certified 15V / 3A (45W) power adapter. With a 45W or higher USB-PD adapter, Play charges from 0-50% in about 1 hour, and 50-100% in about 2 hours (3 hours total from 0-100%). The minimum supported adapter is 9V / 2A (18W). If the adapter is less than that, the charging base will blink red and the speaker will fail to charge. Note: for more info on Sonos charging requirements, check out this article by u/LizFromSonos!A few neat power tips:Power Drain: When resting fully charged on its base, idle power consumption is only about 1.6W. When off the charging base and fully powered off (not sleep mode), it should lose 1% or less per day. In my own testing, it lost less than 0.5% per day in a temperate environment Power Bank: If your phone battery gets low while off the grid, Play can charge your devices via the USB-C port at up to 5V / 1.5A (7.5W).   Portability Sonos Play features a convenient utility loop/carrying strap, which is both removable and replaceable, and it really adds to the flexibility of this product. I've found myself hanging it all over the place: on a hook outside the shower, from the corner of a chair in the backyard, around the handle of a cabinet in the kitchen. It really elevates the sound (pun intended) and makes it much more adaptable to the environment.The strap isn't indestructible, though; it's been tested to hold up to 4 times the weight of the speaker itself, which weighs 4.48 lbs/2.03kg. Be careful not to stretch, pull, or swing the loop too hard (as I did for testing purposes) and you'll find it's built to last.With the IP67 rating, you can submerge Play in up to 1 meter of water for up to 30 minutes. To put it another way - you don't have to worry about accidentally dropping Play into the bath or getting it wet in the shower. Keep in mind that other chemicals (like pool water sanitizers and salty ocean water) can cause unexpected damage and should be avoided. Networking & Connectivity As part of my testing for grouping outside of WiFi (more on that below), I found myself also testing the boundaries of what Bluetooth 5.3 could do. For those of us that remember the early days of Bluetooth, it's fair to say that the range of Bluetooth these days is pretty mind boggling.For example, I tried putting my Play on one side of the house, then went upstairs and across to the other side of the house and started playing music on my phone. When I went back to the speaker, it was playing without a hitch - so I took it outside. It wasn't until I started getting to my neighbor's neighbor's house (two doors down) that I finally heard interruptions. Mind blown! 🤯 Of course, this entirely depends on the environment, and your mileage may vary. Try it out and let me know in the comments how it goes.The line-in functionality is also pretty handy. I tested with an iPod, a record player, and a phone, all of which came through loud and clear. Note that you may need to adjust the line-in settings (particularly the Line-In Level) to get the best audio without clipping. New Features One of my favorite new features is the ability to group up to four Sonos Play and/or Move 2 speakers while you're away from WiFi. I've written a separate deep-dive about grouping on the go, so jump on over for all the glorious details on that topic. But suffice it to say - I look forward to using that to push the boundaries in new and exciting ways. Sonos on a boat!The other feature that I think of as the "Ace in the hole" is that Sonos Play can be used as a power bank for your phone or other USB-C devices. This is one of those features that I don't imagine most people would use frequently, but when you do need it (say, while out in the middle of the woods and your phone dies), it will come in clutch. It can provide 5V up to 7.5W, meeting the USB BC 1.2 standard. Wrap-Up Sonos Play is available globally starting today in Matte Black and Matte White for $299 USD / $399 CAD / €349 EUR / £299 GBP / $499 AUD.I know that’s a ton of info, so if you have any thoughts, questions, or feedback, let me know! I know some of you have already gotten your hands on Play, and I can’t wait to hear what you think. I'll be hanging out in the comments to join in on the discussion.

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📲 New Sonos App & Player Updates Now Available! 🔊