Hey, preordered the Arc and am excited.
However, this might be the first Sonos product where I’ve seen “gaming” in the tagline, right there on the splash page for the product. The Beam doesn’t say this.
So, knowing Sonos chooses their words carefully, here is the scenario many users are heading into:
Currently, the Beam with my Gen 1 Ones and Gen 2 SUB on a latest gen Boost has a “barely acceptable” amount of lag with games. I play a few feet away from my Boost on WIFI, not ethernet. I’m on an OLED55CX (lowest input lag in the industry) with an Xbox One X. Games that target 60fps and therefore have low input lag have a noticeable sound delay on trigger pulls, not enough to truly annoy me, but let that slip in S2, or make zero improvement to it, and I would consider that a disappointment for a product also billed as a gaming device. Put on a headset, and the latency is eliminated of course.
- Are you improving latency in your stack with the ARC? How? Is it with S2 alone or is the hardware responsible too?
- If so, does that mean existing S2 products will see these improvements or are we going to see greater benefits going with Gen 2 Ones and Gen 3 SUB combined with ARC? In other words, are you now utilizing the added hardware processing power to reduce latency?
Currently, modern TVs allow “passthrough” of ATMOS which, in theory, leaves the signal untouched and therefore adds little to no latency to the signal. I can test this by switching my Beam from DD5.1 (supported) to ATMOS passthrough (strangely the Beam accepts this and I hear regular 5.1, albeit unsupported sound) in my Xbox One X and the latency seems to triple. This suggests me that SONOS processing is the latency culprit and there is room for improvement.