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Best answer by Max P
When is trueplay being released for android? ?
Unfortunately due to the wide variety of devices on the Android platform using different software versions, microphones and ways to process audio we could not ensure a consistent and reliable Trueplay tuning experience thus far.
We will continue to explore the use of Android for Trueplay tuning, but can't confirm that it will be supported in the future.
Hey guys, let's cool it on the antagonizing posts and try to stay on topic. I understand wanting to add to the discussion but let's try to get along here. I just deleted a couple posts that weren't going anywhere nice, please try to keep things in line.
Thanks!
Here's another reminder not to attack or antagonize other users. If this continues we will have to lock this thread down and make sure it doesn't spill into other or new threads.
@Insertuernamehere, Chris' post was to Catfoot who had just mentioned that he had an iPhone 7 he could borrow but it wasn't supported for Trueplay. As of today it is supported.
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We know there's a lot of interest on getting Trueplay working on Android phones. We don't have any new details on that front to share as many of the same challenges that we first ran into continue to exist. If we have any news we'll make sure to let everyone know, but for the moment we'll keep making sure to let the team internally know that it's still a big request
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maybe sonos should consider a simple mic setup that could plug into a speaker in future designs. I had an amp that had this type of feature. I think forcing users to use mobile devices for an in-home setup is very lame.
Given the prices of sonos systems I dont think its unreasonable to add a dollar or two's worth of electronics to a very setup.
maybe sonos should consider a simple mic setup that could plug into a speaker in future designs. I had an amp that had this type of feature. I think forcing users to use mobile devices for an in-home setup is very lame.
Given the prices of sonos systems I dont think its unreasonable to add a dollar or two's worth of electronics to a very setup.
Which is probably why you aren't running a $1B audio company, lol.
Assuming the issue is latency, why not just scope it to devices which report the "android.hardware.audio.pro" feature? Devices which report this will have the lowest input/output latency and it's enforced by the certification suite.
Or latency trueplay is going to be dependent on a uniform and reliable sound via microphone. If microphones have different sound characteristics it's impossible to utilize them unless calibrated for each and every one.
Yamaha tuners come with a plugin mic with a long cord for this purpose. Simple low cost solution. It wouldnt be that hard to convert that mic to connect to Sonos system. Doesnt have to be a full phone. Would be well under 100 dollars. It doesn't have to look pretty. You only need to use it once (or when you rearrange furniture).
As a 10 year iPhone user, I switched to a Google Pixel 3XL this fall and have no plans on returning to iPhone anytime soon. Last year I spent $2,400 on Sonos speakers. Tonight I discovered that I can no longer tune them because I am not using an Apple iPhone. That is either a pure disregard for your customers or you are saying TruePlay isn't really necessary (unless you're an iPhone user). While I love the sound from my Sonos speakers, they do have a great deal of limitations compared to a much cheaper bluetooth system (i.e. no way to play sound from other applications like bluetooth can). I was willing to work around those limitations, but this TruePlay discovery has a sting to it. You make a Sonos app for my $1,000+ premium phone, but you're not willing to include tuning capabilities unless I am an iPhone user? Either TruePlay is a Sonos feature or it's an Apple iPhone feature. Which is it Sonos?